Early Access Build 7
Release Notes
Indicators
- Added waypoint indicators: displays the current move destination for the active warship; hold the Shift key to view the waypoint queue
- Added a port/starboard indicator around the active warship to help with aiming broadsides
Hotkeys
- Added hotkeys for prepare broadside ability (port [ , ], reset [ . ], starboard [ / ])
Campaign
- Campaign missions now default to tactics mode (i.e. ships are controllable; uses the strategy camera instead of close-up camera)
Balance
- Health and damage numbers have been adjusted to a higher base level to allow more room in the future for balancing
- Added new Armor attribute into damage calculation formula
Music
- Added military strategy OST to the game
Options
- Added new setting for music volume
Versus
- Begin transitioning Fleet Builder, Scenario Options, and Formation Editor to independent menus
- Added tooltips to the Scenario Options menu
Bug Fixes
- Fix an issue where the turret would fail to shoot if selected via hotkey after pressing the minimap
- Fix an issue where mouse hover sound effects would play for menu items obscured behind a modal
- Fix an issue where the system mouse cursor sometimes displayed instead of the in-game mouse cursor
- Fix an issue where the selection indicator displayed slightly off-center
- Fix an issue where the viewport would fail to capture the mouse in a multi-monitor setup
- Fix an issue where Team 2 would fail to earn points for sunk boats or turret hits
- [Multiplayer] Fix a potential soft lock when rapdily changing between overseer view and turret mode
Project Stats
Issues resolved this sprint: 19
Issues kicked to next sprint: 3
Issues in the backlog: 85
Total issues resolved: 133