Croquet uses only official APIs for IAPs and achievement services. We do not have access to this data except for those that are provided by the respective app stores official analytics. Save data is stored locally and is not transmitted to our servers. For online play, a unique identifier is randomly generated for each game and does not contain any device or personal information. The game will access our servers to access services like the Message of the Day and verify app version prior to online play. Messages sent via multiplayer chat are temporarily stored so that they can be relayed to other players, and are removed on the next sync with the server during the match. |